| Andrew Munro is a composer
of dramatic music for video games and film. He employs a combination
of traditional and modern instruments to enhance the emotional impact
of visual storytelling.
Andrew began writing music at age 10, within weeks of his first
piano and clarinet lessons. In the years that followed, he learned
to play any instrument he could get his hands on in order to better
understand how the instrument worked and how to write for it.
Andrew's desire to continuously improve his compositional skills
led him to study music composition at The Hartt School, where
several of his works were premiered. Later, he studied film scoring
with Don Wilkins and Richard Davis of the Berklee College of Music.
Although his true passion lies in the creation of original music,
Andrew has also had a successful career working in the field of
acoustics. He contributed to the design of the world's finest
concert halls as a member of Artec Consultants, Inc. and designed
loudspeakers for Bose Corporation. He holds a Master of Science
in Acoustics from The Pennsylvania State University.
Andrew is a member of the American Society of Composers, Authors
and Publishers. He currently lives and works in the Boston area.
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